
I’M COOL
An ambiguous two-sided ticket-like object that evolved into a framework for agency and institutional integration.
Objects / iterations / editions / print
Graphic systems for print: tickets, cards, editions, publications and variable objects.
Objects, editions and visual systems built through typography, color, data and production rules.

An ambiguous two-sided ticket-like object that evolved into a framework for agency and institutional integration.

I’M COOL developed through Cal football colors, roster data, player origins, positions and identifiers.

A 32-unit I’M COOL edition incorporating Suitcase Clinic and its network of service affiliations.
32 serialized front/back units
A deterministic front/back system converting 32 sensory and chemistry channels into unique visual profiles, language, reactions and layouts.
32-channel generator / front + back
A 32-unit front/back population joining color-field letter structures to four-channel synthesizer control states.
32 front/back units / four CMYK channels
A 52-unit playing-card population in which one shared page architecture carries a distinct BITSTREAM configuration for every unit.
52 one-sided playing-card configurations